Win32 Dialog Simulation
To interact with the dialogs at runtime the 'dialog' simulation level keyword is used; this can be used for accessing or setting text variables on child controls or showing and hiding of the dialog; for example:
Win32 Dialog buttons can be used to trigger signals, firing off events when the button is clicked. Signal arguments can be filled from the dialog input fields, for example, to capture and send a username and password for evaluation.
Learning Center topics
|•||(Alt+F1) | Simulation | User Interface | |
|•||Display Information to Screen |
|•||Capture UI Control Input |
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