Elements Used in Toolboxes

The following elements (all preceded with the namespace UML::) can be extended or redefined in Enterprise Architect Toolbox pages. The text in red indicates the label name displayed in the default Enterprise Architect Toolbox pages, where this differs in any way from the UML:: statement text.

When these profile elements are incorporated into an MDG Toolbox page, they enable synchronization of the Tagged Values and Constraints of all elements created from them.

You can also extend connectors.
 

  • Action
  • Activity
  • ActivityFinal (Final)
  • ActivityInitial (Initial)
  • ActivityParameter
  • ActivityPartition (Partition)
  • ActivityRegion (Region)
  • Actor
  • Artifact
  • AssociationElement (Association)
  • Boundary (for Use Cases)
  • CentralBufferNode (Central Buffer Node)
  • Change
  • Choice
  • Class
  • Collaboration
  • CollaborationOccurrence
  • Comment (Note)
  • Component
  • Constraint
  • Datastore
  • Decision
  • DeploymentSpecification (Deployment Specification)
  • Device
  • DiagramLegend (Diagram Legend)
  • DiagramNotes (Diagram Notes)
  • DocumentArtifact (Document Artifact or Document)
  • Entity (Information)
  • EntityObject (Entity)
  • EntryState (Entry)
  • Enumeration
  • ExceptionHandler (Exception)
  • ExecutionEnvironment (Execution Environment)
  • ExitState (Exit)
  • Feature
  • FinalState (Final)
  • FlowFinalNode (Flow Final)
  • ForkJoinH (Fork/Join - Horizontal)
  • ForkJoinV (Fork/Join - Vertical)
  • Gate (Diagram Gate)
  • GUIElement (UI Control)
  • HistoryState (History)
  • Hyperlink
  • InformationItem (Information Item)
  • InitialState (Initial)
  • InteractionFragment (Fragment)
  • InteractionState (State/Continuation)
  • Interface
  • Issue
  • Junction
  • Lifeline
  • MergeNode (Merge)
  • MessageEndPoint (Endpoint or Message Endpoint)
  • MessageLabel (Message Label)
  • Metaclass
  • Node
  • Object
  • ObjectBoundary (Boundary)
  • ObjectControl (Control)
  • ObjectEntity (Entity)
  • Package
  • PackagingComponent
  • Part
  • Port
  • Primitive
  • Process
  • Profile
  • ProvidedInterface (Expose Interface)
  • ReceiveEvent (Receive)
  • Requirement
  • RobustBoundary (Boundary)
  • RobustControl (Control)
  • RobustEntity (Entity)
  • Screen
  • SendEvent (Send)
  • SequenceBoundary (Boundary)
  • SequenceControl (Control)
  • SequenceEntity (Entity)
  • Signal
  • State
  • StateMachine (State Machine)
  • StateTimeLine (State Lifeline)
  • Stereotype
  • StructuredActivity (Structured Activity)
  • SynchState (Synch)
  • Table
  • Terminate
  • TestCase (Test Case)
  • Text
  • UseCase (Use Case)
  • UMLBoundary (Boundary)
  • ValueTimeLine (Value Lifeline)