Author Topic: Screen Architect Prototyping Plug-in Released  (Read 6150 times)

Bryce Day

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Re: Screen Architect Prototyping Plug-in Released
« Reply #15 on: June 06, 2007, 11:59:35 pm »
Thanks for all the great suggestions.

We have just released a new version of the software that significantly improves the performace, adds some minor functionality and enhances the integration between Screen Architect and EA.

The new release and the release notes for it can be accessed via www.screenarchitect.com

We are looking to add further controls in the next release.

We look forward to the continuing feedback
Regards
The Screen Architect Team

« Last Edit: June 07, 2007, 06:55:04 pm by dayb »

jeshaw2

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Re: Screen Architect Prototyping Plug-in Released
« Reply #16 on: June 11, 2007, 08:01:38 am »
Since I will not buy this product until I experience a Trial version that meets my need, we have a problem here.

The first version trial did not convince me to buy.  Having only 3 days left on the trial, I "un-installed" the version I had, downloaded the latest trial (#2) and installed it.  I still only have 3 days left for evaluation!    Ridiculous!

Given the minute enhancements in the second trial, I think I'll not have a chance to evaluate an industrial strength version; and, that's too bad.

Guess I'll stay with Visual Studio, Eclipse, or Net Beans to articulate UI requirements to my Stakeholders.
Verbal Use Cases aren't worth the paper they are written upon.

Jan Pacovsky

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Re: Screen Architect Prototyping Plug-in Released
« Reply #17 on: June 11, 2007, 10:05:37 pm »
I'm facing the same problem. But I think that $50 isn't too much so I told our IT to buy one licence just to be able to see progress.
« Last Edit: June 11, 2007, 10:09:23 pm by pacous »

Bryce Day

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Re: Screen Architect Prototyping Plug-in Released
« Reply #18 on: June 11, 2007, 10:48:26 pm »
Thanks for pointing the trial expiry issue out, it is not our intention to exclude anyone from reviewing the latest release features.
We are working to sort this out as soon as possible.

If you have any further enhancements or find any issues, please feel free to contact us directly on info@screenarchitect.com

Bryce  

Graham_Moir

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Re: Screen Architect Prototyping Plug-in Released
« Reply #19 on: June 11, 2007, 11:45:58 pm »
Well there has to be some protection against an uninstall/reinstall of the trial version otherwise no-one would ever have to buy it,  but I agree trying a later version should give you another full trial period.


bioform

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Re: Screen Architect Prototyping Plug-in Released
« Reply #20 on: June 12, 2007, 03:12:30 am »
Quote: Well there has to be some protection against an uninstall/reinstall of the trial version otherwise no-one would ever have to buy it,  but I agree trying a later version should give you another full trial period....

I understand and agree, but I was wondering HOW you would implement something like that? Have the trial time limited in the minor releases, and reset in the major? Or track re-install churning by forcing a new registration with the website? Track CPU ID as part of the registration process?

Don't really understand how the re-install churning could be prevented? suggestions?
Time is what keeps everything from happening at once, Space is what keeps it all from happening to you. <unknown>

jeshaw2

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Re: Screen Architect Prototyping Plug-in Released
« Reply #21 on: June 12, 2007, 06:36:28 am »
Quote
Don't really understand how the re-install churning could be prevented?

I would assert that if their software can detect a usage count/period, it can also reset it. That would be done in accordance with their trial release policy.
Verbal Use Cases aren't worth the paper they are written upon.

bioform

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Re: Screen Architect Prototyping Plug-in Released
« Reply #22 on: June 12, 2007, 06:39:29 am »
OIC! Doink!!

Thanks from the <No Eyed Man>
Time is what keeps everything from happening at once, Space is what keeps it all from happening to you. <unknown>

Graham_Moir

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Re: Screen Architect Prototyping Plug-in Released
« Reply #23 on: June 12, 2007, 06:40:33 am »
I guess the version number would be needed along with the usage count/trial period so that the reset can be applied if a later version is installed

jeshaw2

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Re: Screen Architect Prototyping Plug-in Released
« Reply #24 on: June 12, 2007, 07:06:03 am »
Quote
I guess the version number would be needed along with the usage count/trial period so that the reset can be applied if a later version is installed

Eazy Peezy ;)
Verbal Use Cases aren't worth the paper they are written upon.

Bryce Day

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Re: Screen Architect Prototyping Plug-in Released
« Reply #25 on: June 13, 2007, 12:32:57 am »
Thanks again for the feedback.
We have just released an updated version of Screen Architect Version 1.0 Build 229. This new version resets the trial version period on the installation of a new release.

We look forward to your further comments and improvements
The Screen Architect Team


bioform

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Re: Screen Architect Prototyping Plug-in Released
« Reply #26 on: June 13, 2007, 06:06:35 am »
Quote
Thanks again for the feedback.
We have just released an updated version of Screen Architect Version 1.0 Build 229. This new version resets the trial version period on the installation of a new release.

We look forward to your further comments and improvements
The Screen Architect Team



A compnay that listens to their POTENTIAL customer base... Imagine that! <grin> May bode well!

I will be finishing some of my current project tasks soon, and look forward to walking through the tools functionality. I have a small project I am reverse engineering the requirements for (don't ask why... but the solution is in production, but they never got the requirements approved by the customer?!!!) and I am going to use it as my test case for the screen prototyping... Web Based application...
Time is what keeps everything from happening at once, Space is what keeps it all from happening to you. <unknown>

rsteins

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Re: Screen Architect Prototyping Plug-in / how use
« Reply #27 on: June 19, 2007, 02:41:23 am »
Quote
Thanks for all the feedback, it is appreciated.
 
Seveal areas the team is interested in understanding more about are:
1. Types of controls - we have tabs, panels, grids and tables on the radar - are there others that are a must have?

2. Our aim has been to provide an integrated tool to allow wireframes and screen designs to be developed and prototyped quickly by the business analyst/interaction designer for use in the analysis & design phases. Several emails would like us to add enhancements in the code generation space.

How you see the Screen Architect being used? e.g. Screen design verses code generation and where is the greatest value to you and your organisation?


I just downloaded the trial version and started it from an existing ea project.
I miss the ability to use existing screen prototypes from ea.
And i don't see any of the objects from my ea project in sa.

What's wrong?

Ralph


rsteins

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Re: Screen Architect / more lacks
« Reply #28 on: June 19, 2007, 04:54:02 am »
Also missing:
- formatting background and colors of objects
- panels, group boxes, lines as separators
- mixture of ea screen objects in sa screens
- generating forms from wsdl input
- generating froms from xsd-input

- ... to be continued ...

AxNut

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Re: Screen Architect / more lacks
« Reply #29 on: June 19, 2007, 10:40:09 pm »
Quote
Also missing:
- formatting background and colors of objects
- panels, group boxes, lines as separators
- mixture of ea screen objects in sa screens
- generating forms from wsdl input
- generating froms from xsd-input

- ... to be continued ...


a)Formatting backgrounds and colors can be achieved via the properties of most objects;
b)Panels and group boxes are missing at this stage but line  and separators could be substituted with H & V lines under Shapes;
Not sure about the rest. Perhaps the SA technical team could respond...Not sure why you'd want EA Screen objects or any other EA objects in SA? I suppose one could cut existing EA wireframes into SA screens as images.