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Messages - qwerty

Pages: 1 2 [3] 4 5 ... 824
31
Well, you can't. You need to think of other ways to do that. Probably the property belongs to the port rather than to the interface?

q.

32
You can create custom SQLs and in the SQL scratch you can test arbitrary ones. Ctrl-F/Icon left of the red X/SQL Scratch Pad (a bid har to find, but that's EA).

Enter something like
Code: [Select]
SELECT t_object.name, count(*) from t_object inner join t_connector on t_connector.Start_Object_ID = t_object.Object_ID where t_object.Object_Type = "Object" group by t_object.Object_ID, t_object.Name
That will give you all elements with their connector count > 0. You need another one for the orphans. I leave that for you.

q.

33
You can join t_object.object_id with t_connector.start_object_id and return the counts. Running that query will return you the number of connectors per element.

q.

34
No, but it will take the ObjectID happily.

q.

35
You can change that too. EA copies EABase.eap from the program directory. You can replace this with one containing your settings and you have them when you create a new project.

q.

36
A sweet talk to sit on G. Sparx' lap getting your bugs fixed.

q.

37
Bugs and Issues / Re: How to edit fields in the Enumeration block?
« on: October 12, 2021, 09:14:05 am »
Anyhow you should accept Geert's answer on SO as correct...

q.

38
General Board / Re: Roundtrip Engineering for Node / ES6?
« on: October 11, 2021, 08:34:03 pm »
Thanks, Eve. I wasn't aware of that. Java (and companions) is no really my friend. I can read it, but I write differently...

q.

39
General Board / Re: Roundtrip Engineering for Node / ES6?
« on: October 11, 2021, 07:29:25 am »
Never heard of that language. If you have a context free grammar for that you can (as per Sparx marketing announcement) create a language parser. Never heard of any succefull attempt here, only some efforts in starting. Writing compilers is not the easiest thing on earth and you can have fails everywhere. To actually create code it's more easy. You could use that crude macro language EA has build-in. I only used that once for a try, but ever since when needed I use the API to parse the model and create code. I do have my opinion about the usefullness of such a thing (and it's not that I would value it high).

So all in all: you can. But it will be a hell of work for sure. It's probably easier to RE your code manually and thereby think about the design you find.

q.

40
General Board / Re: stereotype <<entity>> without image with circle
« on: October 11, 2021, 12:38:33 am »
Yes, not possible for that stereotype (just had a look). You would need to create your own stereotype and add a diagram property to appear in the context so you can change the rendering. We use thar for quite a few stereotypes.

q.

41
General Board / Re: stereotype <<entity>> without image with circle
« on: October 10, 2021, 08:57:39 pm »
Right out of my head there's a Use Rectangular Notation somewhere in the context for some elements. Might be also for this one?

q.

42
General Board / Re: Encoding ShapeScripts, Icons and Images into Base64
« on: October 08, 2021, 09:17:53 am »
With padding the string is filled (IIRC with "=") so the last nibble will contain all remaining bits of a byte (or just so I guessed). The gory details you can find in Wikipedia (which seems to confirm my assumption; look for Padding).

q.

43
General Board / Re: Encoding ShapeScripts, Icons and Images into Base64
« on: October 08, 2021, 03:13:09 am »
I just noticed that I needed Encode with Padding in Notepad++. Without EA complained about wrong XML format.

q.

44
General Board / Re: Tagged Values of Properties Inconsistent Display?
« on: October 07, 2021, 10:22:57 pm »
That's called EAUI (EA Unique Interface) and you better get used to it since it will change only if hell freezes over :-/

Try sending a bug report. But better have a beer since that at least will feed you.

q.

45
General Board / Re: Adding Model Views to MDG
« on: October 07, 2021, 06:48:05 pm »
If you type "design" in the Search field of Sparx Icon Menu you get that window too.

q.

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